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	<title>Tenka Seiha &#187; Doujin</title>
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		<title>C81: Kengeki Musou Thoughts</title>
		<link>http://tenka.seiha.org/2011/12/c81-kengeki-musou-thoughts/</link>
		<comments>http://tenka.seiha.org/2011/12/c81-kengeki-musou-thoughts/#comments</comments>
		<pubDate>Fri, 30 Dec 2011 22:50:39 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Youkengeki Musou]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=14184</guid>
		<description><![CDATA[&#160;&#160;&#160; &#160; It&#8217;s still pretty as all hell, but the controls can still be touchy, the&#160;level design is still tedious and far too long, and the enemies are barely even speedbumps. The bosses&#160;can be fun (and hard), but there&#8217;s definitely a lot of things that need tweaking. Collision detection is a huge one, as it&#8217;s [...]]]></description>
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<p>It&#8217;s still pretty as all hell, but the controls can still be touchy, the&nbsp;level design is still tedious and far too long, and the enemies are barely even speedbumps. The bosses&nbsp;can be fun (and hard), but there&#8217;s definitely a lot of things that need tweaking. Collision detection is a huge one, as it&#8217;s not at all rare to find bosses trapped inside walls. Aya seems particularly prone to it, but bosses in general seem poorly tested. The frog, for example,&nbsp;glitched me between it and a wall then proceeded to slap me to death while I couldn&#8217;t move. Marisa&#8217;s master spark also literally pinned me&nbsp;against a wall from right next to her&nbsp;and took basically my entire life bar&#8230; <em>and then part of&nbsp;the next one</em>. It definitely needs (more) patching and could use some improved mechanics and controls to be more than just an afternoon&#8217;s distraction. Still pretty though!</p>
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			<wfw:commentRss>http://tenka.seiha.org/2011/12/c81-kengeki-musou-thoughts/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>C81: Meat Sheep, TSA: Kurenai, The Devil of Decline, And More!</title>
		<link>http://tenka.seiha.org/2011/12/c81-meat-sheep-tsa-kurenai-the-devil-of-decline-and-more/</link>
		<comments>http://tenka.seiha.org/2011/12/c81-meat-sheep-tsa-kurenai-the-devil-of-decline-and-more/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 20:01:12 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Doujin]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=14034</guid>
		<description><![CDATA[&#160;&#160;&#160; &#160;&#160;&#160; As usual, I&#8217;ve been slacking when it comes to Comiket stuff. The two promos above are Hitsuji Shitsuji Meat Sheep from Top Arts Plan, which formerly brought you that crazy-ass River City Ransom-esque Kunio-esque Touhou party brawler. Now it is making Meatboy clones with an anthropomorphic sheepgirl sending her legions of sheep to [...]]]></description>
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<p align="left">As usual, I&#8217;ve been slacking when it comes to Comiket stuff.</p>
<p align="left"><span id="more-14034"></span></p>
<p>The two promos above are <strike>Hitsuji Shitsuji</strike> <a href="http://totupura.sakura.ne.jp/page/main.html">Meat Sheep from Top Arts Plan</a>, which formerly brought you that crazy-ass <strike>River City Ransom-esque</strike> Kunio-esque <a href="http://www.youtube.com/watch?v=1W9Jt6krLac">Touhou party brawler</a>. Now it is making Meatboy clones with an anthropomorphic sheepgirl sending her legions of sheep to their doom. It&#8217;s certainly a step sideways. The latter of the two is the aforementioned Touhou Sky Arena expansion adding Flandre, Udonge, Moukou (eventually), and apparently a whole lot of electric guitar. And since I&#8217;ve been slacking super hard lately, we move right on to&#8230;</p>
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<p align="left"><a href="http://totupura.sakura.ne.jp/page/main.html">The Devil of Decline from Strawberry Bose</a>, previously known for <a href="http://www.youtube.com/watch?v=d2ZEdlPvsgE">The Genius of Sappheiros</a>, a&nbsp;SaGa clone&nbsp;(recently translated too). While nearly graphically identical, it uses a revamped sort of equippable stand system, although some of the shikigamis look a little&#8230; weird. The latter is <a href="http://www.desunoya.sakura.ne.jp/product/tobari/">Night Veil of the Mysterious Moon</a>&nbsp;from Desunoya, who has done a number of decent, if unremarkable platformers in the past. Aside from the fairly lame looking bosses and the kind of bland graphical style, it doesn&#8217;t look half bad though.</p>
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<p>In less exciting news, there&#8217;s also the sequel to <a href="http://usimitu.com/">The Light You Saw</a>, which was pretty much&nbsp;Just Another SHMUP<sup>tm</sup>,&nbsp;but it <em>is</em> pretty. And finally, there&#8217;s Dystopia, an SRPG which appears to be a clone of Alicesoft&#8217;s Mamanyonyo of all things, although I know I&#8217;ve seen that general style before too.</p>
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<td>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://tenka.seiha.org/blog/images2/30/g.jpg"><img alt="" src="http://tenka.seiha.org/blog/images2/30/g_th.jpg" /></a></td>
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<p>And lastly of general interest, there&#8217;s <a href="http://gatling-cat.sakura.ne.jp/">Gatling Cat&#8217;s Sanae and Momie with Ibarakasen</a>, another sort of genericish but fun-for-at-least-an-hour-or-so Touhou platformer from them. <a href="http://sadinfish.com/fairytale/game/index2_jp.html">Mikan Douwa&#8217;s Heroine Carnival</a>, which looks like their previous Touhou Pocket Wars&nbsp;vs RPG expanded into a full RPG. No PV for that though, just various screens.</p>
<p>There&#8217;s the usual&nbsp;<em>lesser</em> creatures too, like Gensokyo Tower Defense&#8230; 2! And a Virtua-on clone with horribly modeled SRW characters battling it out on what could charitably be called polygons. Now then, back to doing nothing on a Wednesday. Although that stupid Hoshikaka OVA is supposed to be out by now&#8230;</p>
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			<wfw:commentRss>http://tenka.seiha.org/2011/12/c81-meat-sheep-tsa-kurenai-the-devil-of-decline-and-more/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>C81: Youkengeki Musou PV, New Freudenstachel Trial</title>
		<link>http://tenka.seiha.org/2011/12/c81-youkengeki-musou-pv-and-new-freudenstachel-trial/</link>
		<comments>http://tenka.seiha.org/2011/12/c81-youkengeki-musou-pv-and-new-freudenstachel-trial/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 04:21:18 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Youkengeki Musou]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=13907</guid>
		<description><![CDATA[Yep, it&#8217;s that pretty pretty Youmu platformer that&#8217;s been making the rounds in various trials for the last couple Comikets. It&#8217;ll be out in its full version, complete with strange robots and a significantly more advanced (thank god) combat system this year. Meanwhile, Freudenstachel has gotten&#160;a number of updates to its trial&#160;over the past week. [...]]]></description>
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<p align="left">Yep, it&#8217;s that pretty <a href="http://ankakespa.blog136.fc2.com/">pretty Youmu platformer</a> that&#8217;s been making the rounds in various trials for the last couple Comikets. It&#8217;ll be out in its full version, complete with strange robots and a significantly more advanced (thank god) combat system this year. Meanwhile, Freudenstachel has gotten&nbsp;<a href="http://kurotama.sakura.ne.jp/product/rks_freu/download.html#trial">a number of updates to its trial</a>&nbsp;over the past week. I think honestly that Erka;es has actually <a href="http://kurotama.sakura.ne.jp/product/rks_freu/image/ss39.jpg">gone insane</a> with how long they&#8217;ve been working on it. Lastly, if you were curious about the character additions for the <a href="http://areazero.dou-jin.com/">latest expansion of Touhou Sky Arena</a>, while the page isn&#8217;t updated, all three are posted to their blog; Flandre, Reisen, and Mokou with the first two playable for the trial to be released at the end of the month.</p>
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		<slash:comments>2</slash:comments>
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		<title>Golden Reverie † Cross and Miracle ☆ Party PVs</title>
		<link>http://tenka.seiha.org/2011/11/golden-reverie-%e2%80%a0-cross-announced/</link>
		<comments>http://tenka.seiha.org/2011/11/golden-reverie-%e2%80%a0-cross-announced/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 20:56:39 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Doujin]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=13562</guid>
		<description><![CDATA[&#160;&#160; &#160; &#160; I guess this is as good an excuse as any to get back&#160;into paying attention to the doujin game scene since Comiket&#8217;s approaching. Maybe this will tweak Witch Fighter DX&#160;into a better game, but I&#8217;m not holding my breath. Fanwank Black Battler just makes my brain ache. I think MBAACCPC&#160;will overshadow&#160;all other [...]]]></description>
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<td>&nbsp; <iframe title="YouTube video player" class="youtube-player" type="text/html" width="374" height="220" src="http://www.youtube.com/embed/Tz7vA5yJPY4" frameborder="0" allowFullScreen="true"> </iframe>&nbsp;</td>
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<p align="left">I guess this is as good an excuse as any to get back&nbsp;into paying attention to the doujin game scene since Comiket&#8217;s approaching. Maybe this will tweak Witch Fighter DX&nbsp;into a better game, but I&#8217;m not holding my breath. <strike>Fanwank</strike> Black Battler just makes my brain ache. I think MBAACCPC&nbsp;will overshadow&nbsp;all other fighters anyway. Aquastyle&#8217;s putting out yet <a href="http://www.aquastyle.org/moshiOLG/olg_top.html">ANOTHER expansion/spinoff</a> to their roguelike too, now with party mechanics. Elsewhere, Area-0&#8242;s announced anothe expansion to <a href="http://area-zero.net/product/tsa/kurenai/index.html">TSA with zero info</a>,&nbsp;Werk&#8217;s&nbsp;off wasting their talent doing <a href="http://www.pixiv.net/member.php?id=1379902">Im@s pornography</a>, and Frontier Aja made the bombshell announcement that they&#8217;ll be selling&#8230; <a href="http://aja-games.com/aja_blog/">a calendar</a>. Who knows, maybe that means that <a href="http://kurotama.sakura.ne.jp/product/rks_freu/">Freudenstachel</a> will finally come out.</p>
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		<title>Not About Breasts At All</title>
		<link>http://tenka.seiha.org/2011/08/not-about-breasts-at-all/</link>
		<comments>http://tenka.seiha.org/2011/08/not-about-breasts-at-all/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 02:45:06 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Big Bang Beat]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=12207</guid>
		<description><![CDATA[Actually, I have no idea where the breast show has run off to.&#160;I skipped it last week because finding something ridiculous would have required sitting down and actually watching it.&#160;That&#8217;s a 20 minute commitment that I&#8217;m just not willing to make. This week, it&#8217;s just not appearing at all. Probably a blessing.&#160;So, uh&#8230; here&#8217;s all [...]]]></description>
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<p>Actually, I have no idea where the breast show has run off to.&nbsp;I skipped it last week because finding something ridiculous would have required sitting down and actually watching it.&nbsp;That&#8217;s a 20 minute commitment that I&#8217;m just not willing to make. This week, it&#8217;s just not appearing at all. Probably a blessing.&nbsp;So, uh&#8230; here&#8217;s all the Big Bang Attacks from BBBR. They finally hit version 1.03, which means that they&#8217;ve got all the moves for all the characters&nbsp;implemented. Personally, I would have thought that&#8217;d be the goal for 1.00.&nbsp;Now they can get back to fixing all those infinites. Also FYI, I&#8217;ve got a meeting tomorrow morning, so Yuruyuri and &quot;Why Am I Still Watching This?&quot; are going to be&nbsp;late by&nbsp;at least an hour or two&#8230; which&nbsp;<em>may</em> be the real reason for this post.</p>
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		<slash:comments>1</slash:comments>
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		<title>C80: Big Bang Beat Revolve &#8212; Kinako</title>
		<link>http://tenka.seiha.org/2011/08/c80-big-bang-beat-revolve-kinako/</link>
		<comments>http://tenka.seiha.org/2011/08/c80-big-bang-beat-revolve-kinako/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 03:37:25 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Big Bang Beat]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=11993</guid>
		<description><![CDATA[&#160;&#160;&#160; &#160;&#160; Well, I still haven&#8217;t been able to get my grubby mitts on it, but I doubt I&#8217;d have much to say that isn&#8217;t obvious anyway. Videos are starting to make their way onto NicoNico though, and while the majority are of funny glitches or silly infinites (I&#8217;m a fan of Senna&#8217;s corner face-slam [...]]]></description>
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<p align="left">Well, <em>I</em> still haven&#8217;t been able to get my grubby mitts on it, but I doubt I&#8217;d have much to say that isn&#8217;t obvious anyway. Videos are starting to make their way onto NicoNico though, and while the majority are of funny glitches or silly infinites (I&#8217;m a fan of Senna&#8217;s corner face-slam one in particular), Kinako&#8217;s the last character not from BBB, so I figured one of her combo videos was worth tossing up one an otherwise slow pair of days. Other Comiket stuff&#8230; eh. I do recommend checking out the full version of <a href="http://neetpia.sakura.ne.jp/">Age of Ethanols</a> if you like Age of Empires, but I&#8217;m a Civ guy. RTSes will never replace my OCD need to tweak every single specialist for half an hour each turn. They did give it a massive graphical overhaul from its earlier days and has netplay already built in to annoy your friends.</p>
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		<slash:comments>1</slash:comments>
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		<title>C80: Grief Syndrome Impressions</title>
		<link>http://tenka.seiha.org/2011/08/c80-grief-syndrome-impressions/</link>
		<comments>http://tenka.seiha.org/2011/08/c80-grief-syndrome-impressions/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 21:16:58 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Grief Syndrome]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=11967</guid>
		<description><![CDATA[&#160;&#160; &#160;&#160; I expected much better from you, Tasofro. I can&#8217;t say I&#8217;m impressed. The game&#8217;s slow, characters move sluggishly, and having one to&#160;two&#160;enemies to a level makes it grow old quickly. Characters only have about&#160;5-6&#160;moves each, but there&#8217;s rarely any reason to use anything except the highest damaging one, which isn&#8217;t even always the [...]]]></description>
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<p>I expected much better from you, Tasofro.</p>
<p><span id="more-11967"></span></p>
<p>I can&#8217;t say I&#8217;m impressed. The game&#8217;s slow, characters move sluggishly, and having one to&nbsp;two&nbsp;enemies to a level makes it grow old quickly. Characters only have about&nbsp;5-6&nbsp;moves each, but there&#8217;s rarely any reason to use anything except the highest damaging one, which isn&#8217;t even always the Super.&nbsp;Plus the character balance is completely FUBAR. Kyouko and Madoka literally do twice as much damage was&nbsp;the other three with their charged attacks. Hell, Kyouko and Sayaka&#8217;s [B] attacks are basically identical (forward rush), except Kyouko&#8217;s travels further, covers much more space vertically, does almost three times as much damage, and can&#8217;t be canceled into another attack (which is only useful for mobility anyway). Hit detection is also a little&#8230; wonky sometimes, especially with bosses. You&#8217;d think the teethy side would deal damage, but apparently getting nudged by their tail as they&#8217;re getting up causes just as much damage. Maybe it&#8217;d be better with multiplayer for more chaos and the social aspect, but the single player is slow and extremely repetitive. It doesn&#8217;t hold a candle at all to similar games like Crescent Pale Mist.</p>
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		<slash:comments>9</slash:comments>
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		<title>C80: Obligatory Ten Desires Post</title>
		<link>http://tenka.seiha.org/2011/08/c80-obligatory-ten-desires-post/</link>
		<comments>http://tenka.seiha.org/2011/08/c80-obligatory-ten-desires-post/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 08:32:24 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Touhou]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=11943</guid>
		<description><![CDATA[Yes, yes. I&#8217;m aware that it exists, and that it has&#160;a tanuki. Yada yada, etc etc. I&#8217;m still waiting for the Touhou leprechaun. It&#8217;ll keep until I have a day free where I haven&#8217;t spent most of the evening staring at Photoshop.]]></description>
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<p align="left">Yes, yes. I&#8217;m aware that it exists, and that it has&nbsp;a tanuki. Yada yada, etc etc. I&#8217;m still waiting for the Touhou leprechaun. It&#8217;ll keep until I have a day free where I haven&#8217;t spent most of the evening staring at Photoshop.</p>
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			<wfw:commentRss>http://tenka.seiha.org/2011/08/c80-obligatory-ten-desires-post/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>C80: Grief Syndrome PVs</title>
		<link>http://tenka.seiha.org/2011/08/c80-grief-syndrome-pvs/</link>
		<comments>http://tenka.seiha.org/2011/08/c80-grief-syndrome-pvs/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 00:57:18 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Grief Syndrome]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=11920</guid>
		<description><![CDATA[&#160;&#160;&#160; &#160;&#160;&#160; When it rains, it pours. Tasofro put up a couple videos of Grief Syndrome in action. It does look a little more simplistic than I was hoping, but the spritework and (magical girl) animations do look up to Tasofro&#8217;s usual quite good level, and you know how I adore sprites.&#160;Hopefully the multiplayer will [...]]]></description>
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<td><iframe title="YouTube video player" class="youtube-player" type="text/html" width="254" height="220" src="http://www.youtube.com/embed/xqblxdzpAho" frameborder="0" allowFullScreen="true"> </iframe>&nbsp;&nbsp;&nbsp;</td>
<td>&nbsp;&nbsp;&nbsp; <iframe title="YouTube video player" class="youtube-player" type="text/html" width="254" height="220" src="http://www.youtube.com/embed/W8DXBKpY9Mg" frameborder="0" allowFullScreen="true"> </iframe></td>
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<p align="left">When it rains, it pours. Tasofro put up a couple videos of <a href="http://www.tasofro.net/mdk/">Grief Syndrome</a> in action. It does look a little more simplistic than I was hoping, but the spritework and (magical girl) animations do look up to Tasofro&#8217;s usual quite good level, and you know how I adore sprites.&nbsp;Hopefully the multiplayer will be hectic enough in that Gunstar Heroes kind of way to make up for it.&nbsp;The music&#8217;s often the best part of Tasofro&#8217;s stuff anyway, which makes it all the funnier to me that one of the clips they put up doesn&#8217;t have sound. Oh well, c&#8217;est la vie.</p>
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			<wfw:commentRss>http://tenka.seiha.org/2011/08/c80-grief-syndrome-pvs/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Melty Blood: Actress Again Current Code PC Release Date Set</title>
		<link>http://tenka.seiha.org/2011/08/melty-blood-act-cadenza-current-code-pc-release-date-set/</link>
		<comments>http://tenka.seiha.org/2011/08/melty-blood-act-cadenza-current-code-pc-release-date-set/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 00:11:46 +0000</pubDate>
		<dc:creator>Aroduc</dc:creator>
				<category><![CDATA[Melty Blood]]></category>

		<guid isPermaLink="false">http://tenka.seiha.org/?p=11903</guid>
		<description><![CDATA[&#160;&#160;&#160; &#160;&#160; In continued mystifying Type-Moon fashion, MBAACC is FINALLY getting a return to the PC this December packaged as a bonus item as part of Carnival Phantasm&#8217;s third episode Limited Edition Box&#160;(episode 1 of which is out now&#8230; like, literally probably went on sale within about an hour of this post). I&#8230; do not [...]]]></description>
			<content:encoded><![CDATA[<p><center></p>
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<td><iframe title="YouTube video player" class="youtube-player" type="text/html" width="254" height="220" src="http://www.youtube.com/embed/hVIDizr63VI" frameborder="0" allowFullScreen="true"> </iframe>&nbsp;&nbsp;&nbsp;</td>
<td>&nbsp;&nbsp; <iframe title="YouTube video player" class="youtube-player" type="text/html" width="254" height="220" src="http://www.youtube.com/embed/jzLlug1gtO0" frameborder="0" allowFullScreen="true"> </iframe></td>
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<p align="left">In continued mystifying Type-Moon fashion, MBAACC is <em>FINALLY</em> getting a return to the PC this December packaged as a bonus item as part of <a href="http://typemoon.org/products/cp/outline.html">Carnival Phantasm&#8217;s third episode Limited Edition Box</a>&nbsp;(episode 1 of which is out now&#8230; like, literally probably went on sale within about an hour of this post). I&#8230; do not understand why it&#8217;s like that, but&nbsp;it&#8217;s&nbsp;one of my favorite fighters and that makes me happy. I barely remember back in this blog&#8217;s genesis when I counted down to MBAC PC&#8217;s release date. I think those were&nbsp;all purged from the archive in the great cleansing of 2010 though. Now I just need to reteach myself how to play the bloody game before I get to abuse all the fun changes to Len&#8230; like an overhead! And momentum preserving ice spikes!</p>
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			<wfw:commentRss>http://tenka.seiha.org/2011/08/melty-blood-act-cadenza-current-code-pc-release-date-set/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
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